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Separation of Power

Fri Dec 24, 2010 4:25 pm by Kaito Kannagi

So, it's time for the dreaded ranks speech that everyone hates to see. Ranks range usually from Genin to Kage (Some people have special ranks that only they can pass down, or give up. We'll add different ones when the site is fully set up). Contrary to popular belief, not everyone is as powerful as they think they are and this is where the ranks come in. The higher the rank, of course, means that …

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Kaito`s Tech

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Kaito`s Tech

Post  Kaito Kannagi on Fri Dec 24, 2010 6:24 am

* First Realm - When the symbol "一", representing the number one in Japanese, appears in his eye, it indicates his use of the first realm, the "Realm of Hell", which grants him the power to create real Illusions, capable of entering the real world. This power is simply reality-warping, with the limitation of, the Illusion must be pre-made before the power enters the real world. Seemingly he can use this ability without having the Illusion to appear in the real world, but only in the mind.

* Second Realm - ("二" represents the number two) is the "Realm of Hungry Ghosts", which grants him the power to use the skills of others; when he controls a person's body, he is able to perfectly perform their signature attacks.

* Third Realm - ("三" is three) is the "Realm of Beasts", which grants him the power to summon and control deadly animals.

* Fourth Realm - ("四" is four) is the "Realm of Asura", which increases his hand-to-hand combat skills as an eerie flame surrounds his right eye.

* Fifth Realm - ("五" is five) is the "Realm of Humans", which increases his battle aura, thus his strength; it is considered to be the most dangerous of the Six Realms; when Kaito first enters the realm, he physically pierces his right eye, and a type of aura then surrounds Kaito's entire body Kaito's aura, in itself, poses no danger, as it just represents Kaito's fighting spirit.

* Sixth Realm - ("六" is six) is the "Realm of Heaven", which grants him the power to control others.

Kannagan - Kaito's Kannagan, unlike his brother Naoki, allows him to use the Six Realms, while also granting him the use of multiple Kinesis. His eyes always read ten minutes into the future, so he perceives time ten minutes faster than everyone else. Also, Kannagan grants him unbelievable Raiton control. With the Kannagan activated he can use any Raiton jutsu. The Kannagan also allows him the ability to redirect any other Raiton attacks fired directly at him or absorb it.

Kaito Kannagan:


Kaito Kannagi
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Re: Kaito`s Tech

Post  Kaito Kannagi on Fri Dec 24, 2010 6:25 am

* Photokinesis- (the ability to manipulate Light),

⇨ Orbs of the End - Manipulates the light around him into large ball forms and makes them circle around his opponent before clapping his hands and causing the orbs to collide with one another in the center, creating a huge explosion once they collide together.

⇨ Blinding Light of the Heavens - Forces the light around him to come together, creating a blinding affect, masking him in the glow allowing him to attack freely (Doesn't mask anything else except his appearance so you can still hear and smell him, but using senses other than your hearing and smelling are blocked. In an odd twist of events you CANNOT taste him.)

⇨ Wrath of the Gods - Condenses the light around him into a highly compact form. After condensing the light, he releases the condensed light as a beam capable of incinerating anything it touches.


* Magnokinesis- (the ability to manipulate magnetism)



⇨ Attraction - During different times of the day, Kaito automatically starts to attract different types of metal to him. It's an ability that he can't turn off and it's not a strong enough attraction to pull the items to him and keep them there. It's only slight, so that people know that he's close by. he can amplify the effect though, if needed. Like if Kaito's in a battle and someone draws a weapon and he doesn't want them to use it, he can draw it to him.

⇨ Repulsion - like his attraction ability, there are metals that aren't drawn to Kaito, but repulsed when he walks by. Large weapons tend to have the properties of metals that he repulses. Again, he can not turn this off, it's something that he can amplify at will though, repulsing more metal in a ten mile radius.


* Retrokinesis - (the ability to manipulate the outcome of future events)



⇨ Foresight - Like the name describes, Kaito has foresight, He however, his developed this power to the point that he can't turn it off and reads at least 10 seconds into the future. He can amplify this ability when needed, but when left alone, he continues to see ten seconds into the future.



⇨ Oops - An ability that Kaito developed as a Genin in Aurnion. With his Retrokinesis, Kaito was always able to see things before they happened and adjust accordingly to the situation. Now as a Genin he developed an ability that allowed him to adjust his opponents attacks so that they missed. He'd see into the future, long enough to read their attack and side step a few feet accordingly so that they'd miss. Once he did that he'd always say after "Oops." This is more of a taunt now and he doesn't use it very often anymore.


* Electrokinesis - (the ability to manipulate Lightning)


⇨ Touch of the Lightning God [Raijin no Hadazawari] - Kaito gathers a large amount of chakra into his fingertips and converts it to electricity. The electricity then bursts from the fingertips and seeks out the victim. The lightning doesn't rend the flesh, but instead eletrifys the opponent, seeking out and attacking the heart and nervous system. The pain this jutsu causes is said to be unbearable. Victims of this jutsu frequently have heart attacks within 24 hours after being hit, so medical care is highly advised.

⇨ Grasp of the Lightning God [Raijin no Haji] - Kaito gathers a tremendous amount of eletricity into their hands. Kaito then grabs the opponent with both hands and sets up a powerful current of eletricity through the opponent's body. This eletricity not only electrifies its victim, but also renders the area around where the opponent is holding immobile, although other parts of the victim's body can freely move.

⇨ Violent Thunderclap [Hageshii Jinrai] - Kaito gathers massive amounts of chakra into his palms and flattens it out into a disc extending over each hand that absorb any ambient electricity. Once the discs have collected enough ambient energy, Kaito smashes his palms together, creating a deafening thunderclap accompanied by a hemispherical electric shockwave that travels outward from the hands. With all of this occurring within a few seconds, it is clear to see why the utmost of chakra control is required. Opponent is deafened and disoriented for two posts

⇨ Dance of the Condemned [Keito no Mai] - This jutsu, considered forbidden for its cruelty, partially shuts down a person's nervous system, sending them into a form of nervous shock that ends with the person being unable to move for a brief period. In order to perform this technique, Kaito must perform a long row of hand seals and then touch the victim's neck or spinal chord (touching clothing or armor in that area is fine, as long as it can't block electricity). Repeated use of this jutsu has been known to cause permanent nerve damage. The victim is sent into nervous shock for one post, and is then paralyzed for another two posts.

⇨ Human Lightning Rod [Hiraishin no Jintai] - Kaito emits a powerful field of electrical energy; anyone caught within it gains a negative charge. Kaito positively charges the air around him, meaning that anyone within the field is constantly shocked by lightning. Although this jutsu is almost impossible to dodge while within the field, the field only extends 10 meters from Kaito (Which Kaito has improved, it now extends 50 meters in front of him). This jutsu also does a great job of disrupting electrical jutsu aimed at Kaito.

⇨ Lightning Scorch Technique [Denkou Yakekoge no Jutsu] - Kaito performs a short row of hand seals, ending with his hands pointing towards his victim. Lightning bolts shoot out of his finger tips and dance along the victim's flesh, causing severe burns all over the body. This jutsu has the advantage of being difficult to block or dodge without the victim hiding behind something that doesn't conduct electricity.

⇨ Blade of the Lightning God [Raijin no Ittou] - Kaito focuses chakra into either arm and collects ambient electricity into a tight lattice around the forearm and hand. By compressing the electricity and chakra together, Kaito forms a single-use electrical blade. While the blade has no real substance and thus cannot block or parry, its side-effect more than makes up for it - the area around that which is struck by the blade will be instantly shocked numb. Area around the spot that the blade strikes will be completely numb for two posts. The blade disappears after striking the opponent, since all of its electricity enters the opponent during the strike.

⇨ Static Clone Technique [Seidenki Bunshin no Jutsu] - After a row of hand-seals, several electrical fields erupt from Kaito's hands and form into vaguely humanoid shapes. A simple genjutsu is used to then make the fields look like Kaito or anyone else Kaito chooses. Although the clones can't exert any physical force, if an opponent comes into contact with it, it dissipates and heavily shocks the him or her.

⇨ Lightning Screen [Denkou no Shahei] - After performing a row of hand-seals, Kaito places his hands on the ground and in front of him a large and powerful field of lightning erupts from the ground and lasts for a few seconds before dissipating. This field not only shocks anyone unlucky enough to touch it, it also does a good job of deflecting lightning techniques, not to mention anything involving metal.

⇨ Superconductor Skill [Dai Doutai no Jutsu] - When activated, Kaito absorbs ambient electricity and is able to arc it toward any fair-sized metallic objects within fifteen feet of Kaito to shock whomever is connected to it. Because this skill requires the body to provide a much higher resistance rating to be able to control the electrical flow, self-damage will occur.




Key: Blue means the basic category of attack.
Red means the actually choices of abilities.

Kaito Kannagi
The Thunder God :: Raikikage
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Re: Kaito`s Tech

Post  Kaito Kannagi on Fri Dec 24, 2010 6:25 am


* Biokinesis - (The ability to alter your genes into other human or animal forms.)
⇨ Animal - He can transform into any animal he wants.


⇨ Human - allows him to take the form of any human that he's seen before.


⇨ Other - allows him to take the form of any other species that he's seen before.


* Gyrokinesis (Manipulation of Gravitational fields)

⇨ Increasing - he can increase the gravitate that is pushed down on someone/something.


⇨ Decreasing - He can decrease the gravitate that is pushing down on someone/something.



* Vitakinesis (Control of the healing process in his body, can slow or speed it up),

⇨ Rapid Healing - Allows him to heal wounds and cuts at a rapid pace.


⇨ Limb Regrowth - Allows him to regrow lost limbs.


⇨ Healing Fail - An ability that Kaito has developed over the years. It allows him to stop the healing process of another person's body.


* Neurokinesis (the telepathic ability to manipulate other people’s thought processes),

⇨ Mind Control - Kaito can take over the opponents mind for a short while, allowing him to prod it for information on their attacks and overall strength in battle.




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Re: Kaito`s Tech

Post  Kaito Kannagi on Fri Dec 24, 2010 6:25 am

* Chronokinesis (the ability to manipulate time),

⇨ Stop - This ability allows Kaito to stop time and do as he pleases for the time that it's frozen. When this move is activated Kaito has to keep his eyes open at all times, and if they close for a second time starts once more. So if he blinks then time starts again.


⇨ Speed up - This ability allows Kaito to speed up time for himself. So he moves faster and reacts faster to certain attacks. there isn't anything that he needs to keep focused to keep this power going, it ends when he chooses for it to end.


⇨ Slow down - This ability allows Kaito to slow down time for the opponent forcing them to move at 5x slower. Yeah and that's it, he can cancel it when he chooses.

⇨ Periods - This ability (named and originated from Kaito) Allows him to pull himself from different periods of time and bring them to the period that he's in. he can bring as many as he wants without disrupting the time space continuum and when they're defeated they're sent back to their own time periods.


* Audiokinesis (the ability to manipulate sound),


⇨ Deafen - Allows Kaito to increase the frequency of any noise to a deafening amount, deafening the foe and eventually disorienting them.


⇨ Cover - Kaito uses sound waves from other things to make the noises that he makes, making his footsteps and movements pretty much unreadable by the ear.



* Corrosiokinesis (control over negative energy effects like withering and draining life)

⇨ Power Osmose Blade - A transparent blade created by Kaito that doesn't cause the enemy any physical harm, in fact the blade passes right through them, however, once the blade has passed through them a portion of their physical strength is drained into the blade and transferred to Kaito for a period of time, then it's lost forever.


⇨ Energy Osmose Blade - The same as Power Osmose Blade, but it takes energy from the foe (All types of energy, there is no energy that cannot be stolen by this blade) and transfers it to Kaito. The only difference is that once it's transferred it stays with him forever.


⇨ Absorption - A Passive ability that activates as soon as Kaito's Kanngan is activated. It slowly starts to sap the opponents life force, and transfers it to Kaito. So in retrospect the longer the fight the deader the opponent gets without realizing it. After fifteen minutes the opponent fees the strain from the absorption and after a half an hour or so their body starts to decay. After an hour they die, period.


* Umbrakinesis (Ability to manipulate Shadows.)

⇨ Cloak - The shadows converge on Kaito cloaking him in shadows, allowing him to travel along them as he pleases. Also, he can use them to cloak the opponent and kill them instantly in the darkness of the shadows. The only way this wouldn't work is if they have some control over shadows as well. Other than that it's fair game.


⇨ Shadow blast - Kaito charges shadows into his hand and once they're compact enough he releases them as a beam aimed at the opponent. The more he charges it the bigger the beam becomes and the more deadly it is.

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Re: Kaito`s Tech

Post  Kaito Kannagi on Fri Dec 24, 2010 6:26 am

Ninjutsu List


Lightning Release

Chidori - I'm pretty sure everyone knows what the hell Chidori is.

Chidori Current - By releasing the Chidori in every direction, an electrical discharge flows from the user's entire body allowing him to affect multiple enemies. When using this attack on a great number of enemies at once, it can effectively double as an instant defense. The body of the person touched by the Chidori will misinterpret the Lightning nature as "electrical signals from the nerves," making its muscles contract. This causes the body to involuntarily go stiff, while at the same time receives damage. This will also neutralize other lightning jutsu so long as they are not more powerful. This attack can also be channeled through the ground to increase the range of the attack.

Chidori Senbon - This is one of many variations of the Chidori that uses shape transformation. It is specialized in more speed, by being transformed into countless sharp senbon, all aimed at the enemy. By increasing the amount of chakra used, the number of senbon also increases.

Chidori Katana - This technique allows Kaito to flow Chidori through his Katana. This makes it nearly unblockable as the radiating and chirping blade can easily cut through steel. Furthermore, if an opponent is stabbed, their body goes numb due to an electrical current which causes the muscles to go stiff, making it impossible for the opponent to move.

Chidori Sword - Just like Sasuke's Chidori sword, Kaito uses his katana to channel an extremely powerful Chidori capable of shocking anything in its path. It appears to have an even greater range than Chidori Current, making it more effective in battle. It can be noted that this technique is more of a use on water, because the lightning current produced is carried on the entire surface making it more difficult for the enemy to avoid it.

Emerald Chidori - A much more powerful version than the normal chidori. Kaito changes his Chidori until the blue color turns green and he rushes the foe at blinking speed, flashing behind them and delivering the finally blow.

Raikiri - It's Raikiri, which is a more powerful version of Chidori. (Kakashi uses it)

Double Raikiri - Kaito charges two Raikiri, one on each hand and rushes the foe with them.

Emerald Raikiri - An even more powerful version of Raikiri, where it's charged to turn green and Kaito rushes the foe, flashing behind them and striking them with it.

Emerald Double Raikiri, Single Cut - Kaito charges two Emerald Raikiri and rushes the foe, striking them with both the Emerald Raikiri at the same time, hence the single cut.

Emerald Raikiri, Double Cut - Kaito charges two Emerald Raikiri and rushes the foe, striking the ground in front of the foe with one and spending the foe flying into the air. He then flashes underneath them and stabs their back with the second Raikiri and goes spiraling towards the ground. Before impact, he detaches the lightning blade and charges a regular Raikiri and sticks his hand up striking the foe once more in their back before he tosses them to the ground.

Lightning Release Shadow Clone - This technique allows the user to make a shadow clone infused with lightning. Because it is a shadow clone, it is able to perform jutsu and interact with the environment due to it having physical substance. If the clone is injured, it will revert to its natural lightning-state, at the same time electrocuting whatever it is touching.

Lightning Destruction - The user places his hands to the ground after converting their chakra in to lightning, then sending a powerful bolt of electricity that cuts through the ground in the direction of the target. The shape of the bolt is a triangle with the base in the direction of the user and the tip headed towards the target. It causes devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with.

Kirin - It's basically Sasuke's Kirin, but Kaito's takes the form of Pegasus the winged horse.


Water Release

Water Clone - The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water that have one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.

Exploding Water Colliding Wave - The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used. Afterward, the excess water can be used for additional water release jutsu.

Menacing Water Ball - Kaito creates a ball made of chakra along with water and shoots it at the opponent. Kaito can create five water balls at the same time.

Tearing Torrent - This technique creates water that spirals in the user's hand and fires at a highspeed burst at the enemy. The overall amount of water formed is large enough to help extinguish even large-scale fire release techniques.

Water Prison - This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This jutsu requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Despite the fact that the prison is made up entirely out of water, it is stronger than steel (as stated by Zabuza Momochi). Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used for defensive purposes if performed on oneself.

Black Rain - This jutsu creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.

Snake's mouth -This technique allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

Great Snake's mouth - The same as Snake's mouth except that two giant snake's are created, does the same thing though.

Water Dragon Bullet - This technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the caster's skill allows it, it is possible to use it even in a place where there is none. That said, the amount of water used will be in proportion with the caster's skill.

Water Shark Missile -This technique shapes water into the form of a shark with a head nearly at the same height as a man, which moves to attack the enemy at high-speed with a powerful impact.

Fire Release

Dragon Flame Blitz - Kaito shoots fireballs at the opponent.

Dragon Fire Technique - The user breathes fire along a cord or any other type of long object, which rush forward in straight line catching the enemy on fire. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.

Great Dragon Fire Technique - The user compresses a large amount of chakra built up inside their body and changes it into a dragon-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an updraught which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession. Anyone caught in the technique could potentially be reduced to ashes.

Great Fireball - A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface

Fire Dragon Flame Bullet - The user kneads chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skillful shinobi. The spat out flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.

Flame Flower - Kaito jumps in the air and shoots three giant bullets of fire that come down like giant meteors.

Phoenix Sage Fire Technique - This technique creates small fireballs, which are spat out of the user's mouth, flying wildly in every direction and assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can be hid within the flames, creating an unexpected secondary surprise attack. Like the flames the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.

Body Flame Technique - The user disappears from view. The user goes away slowly, as if his body is being absorbed or burned by an invisible flame.

Clone Great Explosion - The user lures the target in, using a Shadow Clone as bait. The target, acting according to the principle of "attack to bring down the enemy," falls victim to a powerful explosion. If one can see through the body of the Shadow Clone, it is possible to evade the blast. However, by wrapping it up in trick after trick, the target will be guided into the technique for sure. The size of the explosion is considerably large.

Kaito Kannagi
The Thunder God :: Raikikage
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Re: Kaito`s Tech

Post  Kaito Kannagi on Fri Dec 24, 2010 6:26 am

Transformations


Quantum Form

Quantum Form:


Kaito sheds his physical body to become this form. Meaning that Taijutsu like attacks have no effect on this form. It will pass right through him.
All of his attacks power are increased 5x fold.
And his over all strength is increased 50% over the normal level.
This form takes a small amount of strain on his body.


Ethereal Form

Ethereal Form:


Kaito's Ethereal Form, His Kannagan turns a crystal blue color and his hair grows longer.
All of his attacks power is increased 25x fold.
And his over all strength is increased 150% over the normal level, including his Chakra Amount, moving it from the Legendary category to the infinite category. So much so that he becomes bathed in the overflowing chakra.
This form doesn't take any type of strain on his body at all since it's his true form.

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The Thunder God :: Raikikage
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Re: Kaito`s Tech

Post  Kaito Kannagi on Fri Dec 24, 2010 6:27 am

Summons


Kaito summons the ancient Sword Goddess.

Sword Goddess:


She has the unique ability to be summoned without the use of hand signs, since Kaito made a pact with her. As long as his Kannagan is active he can summon and release her at will, but it takes chakra to do that continuously. Another unique ability of hers is to be able to switch between forms at Kaito's command. Switching from The Master Sword form to the Magic form.

The Sword Goddess's Master Sword Transformation.

Master Sword Form:



In this form the Sword goddess has the ability to cancel large scale world transformation jutsus and Kekkai Genkai's. As such, they are negated at her summon and the person can't relay on using it until she is released. So if Koudo went final form then the alternate universe that he always creates is negated if the Master Sword Goddess is summoned. Also, all genjutsu type abilities are negated as well. So yeah, no dream worlds or anything like that, have fun.

The Sword Goddess's Magic Transformation.

Magic Form:


Not much is none about this form since Kaito doesn't use it often. He knows nothing of her abilities as if yet.

Oversoul

Coming soon

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